The late Microsoft cofounder, Bill Gates, said Tuesday that gaming as a cultural phenomenon has reached a “crisis point” and that he believes the game industry is at a “critical point.”
“I think there’s a crisis of cultural influence that we’re at now,” Gates said on the Bill &Marta podcast.
“We’re at a critical point where the game is a commodity, a service, and it’s something that people buy, buy and buy.
That’s a problem.
So I think there is a crisis, a crisis in the gaming industry and we have to start making a change.”
Gates said that he’s not sure whether he will continue to be involved in the video game industry, but that he’d be interested in hearing about what other industry leaders are doing to address the issue.
He said that there’s no “one-size-fits-all” solution, but added that he does want to see developers like Microsoft focus on their own games more than on other platforms.
“I want to be part of a company that makes a game that’s about me, not a game about other people,” Gates told the podcast.
He went on to say that he was proud to have helped shape the games industry and that Microsoft’s involvement is important.
“We are the people that put out these games.
We are the ones that are the makers of the games,” Gates added.
“So I think we need to be a little more creative with that.”
In the podcast, Gates said that the “game industry is going through a real crisis” and said that “we need to start talking about it more.”